#ifndef COMMON_GRAPHICS_GRAPHICS_RESOURCE_H
#define COMMON_GRAPHICS_GRAPHICS_RESOURCE_H


class GraphicsResource
{
    GraphicsResource(const GraphicsResource&);
    GraphicsResource& operator=(const GraphicsResource&);

public:
    virtual         ~GraphicsResource() = 0;

    unsigned int    GetHandle() const;

protected:
                    GraphicsResource();
    unsigned int    handle;
};


#endif
